Some Details on a "Block" as
Created by BasicShape::makeBlock

face      vertices
0  vmin face  0, 1, 2, 3
1  umax face  2, 3, 4, 5
2  vmax face  4, 5, 6, 7
3  umin face  6, 7, 0, 1
4  wmin face  0, 2, 6, 4
5  wmax face  1, 3, 7, 5
See also the following documentation inside the main documentation for BasicShape and BasicShapeRenderer:
  • BasicShape::makeBlock for more details to accompany this picture
  • BasicShapeRenderer::setTexCoordsForBlock: a utility method that can be called from a "prepareForFace" callback as passed to BasicShapeRenderer::renderShape for help with texture mapping onto faces of a Block.